Deterministic Battle Engine · v1.6.3
| Fighter | Bracket |
|---|---|
| Superman | 10 |
| Gojo | 6 |
Gap of 4. Awards 380 points to Superman.
| Type | Interaction | Points |
|---|---|---|
| regen | Gojo's regeneration denies Superman a clean win by attrition (survival, not offense) | — |
| invulnerability | Superman out-tiers the attacker; durability gate raised +3 (now 7) | — |
Soft counter: reduces an ability's effectiveness without nullifying it. Hard counter: the ability does not function against this opponent at all.
| Check | Superman | Gojo |
|---|---|---|
| Kill | PASS reach 5 vs Gojo's 5 | FAILED no finishing attack |
| Contain | FAILED no containment method | FAILED reach 6 — a temporary hold, needs 8 to be permanent |
A kill lands only when the attacker's reach meets or beats the defender's resistance. Containment must clear two bars: it has to out-reach the opponent's escape and reach 8 to hold permanently — below that it is a temporary hold that lapses. A fighter who fails both cannot end the fight, however much damage they do — which is how an outmatched fighter can still force a stalemate.
| Fighter | Has a usable offensive route |
|---|---|
| Superman | YES |
| Gojo | NO |
This checks only whether a fighter can meaningfully attack at all. It is tested before the win conditions above — so a fighter can pass here and still have no way to finish the opponent.
| Superman could raze the battlefield (environmental attack), but morals are in force (tier 0) -> will not commit a planet-scale atrocity; that win-condition is OFF the table (blood-lust / tier 2 would enable it) |
| Superman overwhelms Gojo's Infinity by sheer scale (bracket gap of 4, 10 against 6) -- the barrier cannot process force this far beyond it, and the body behind it is ordinary |
| Gojo can incapacitate Superman with a temporary hold (domain/time-stop) but has no way to put them down while held -> the hold lapses; not a standalone win |
| Only Superman has a valid win condition (kill or containment) — Gojo cannot end the fight |
| Key awards | Points |
|---|---|
| Only Superman has a valid win condition (kill or containment) — Gojo cannot end the fight | +150 |
The largest awards, not a full ledger — bracket gap, attribute clash and counter points are listed in their own sections above.
Superman 530 · Gojo 0 — margin +530, graded decisive. Points accumulate from the checks above. The engine resolves the fight; the AI only narrates the result it reached.
| Fighter | Bracket |
|---|---|
| Superman | 10 |
| Gojo | 6 |
Gap of 4. Awards 380 points to Superman.
| Type | Interaction | Points |
|---|---|---|
| regen | Gojo's regeneration denies Superman a clean win by attrition (survival, not offense) | — |
| invulnerability | Superman out-tiers the attacker; durability gate raised +3 (now 7) | — |
Soft counter: reduces an ability's effectiveness without nullifying it. Hard counter: the ability does not function against this opponent at all.
| Check | Superman | Gojo |
|---|---|---|
| Kill | PASS reach 8 vs Gojo's 5 | FAILED no finishing attack |
| Contain | FAILED no containment method | FAILED reach 6 — a temporary hold, needs 8 to be permanent |
A kill lands only when the attacker's reach meets or beats the defender's resistance. Containment must clear two bars: it has to out-reach the opponent's escape and reach 8 to hold permanently — below that it is a temporary hold that lapses. A fighter who fails both cannot end the fight, however much damage they do — which is how an outmatched fighter can still force a stalemate.
| Fighter | Has a usable offensive route |
|---|---|
| Superman | YES |
| Gojo | NO |
This checks only whether a fighter can meaningfully attack at all. It is tested before the win conditions above — so a fighter can pass here and still have no way to finish the opponent.
| Superman bombards from range and never approaches; Gojo is planet-bound (no flight / cannot survive or follow the loss of the battlefield) -> can land no finish, kill or containment |
| Superman's environmental-scale attack bypasses Gojo's Infinity -- the barrier wards contact, not the loss of the battlefield, and Gojo has no scale answer to reach an out-of-range attacker before the world is gone |
| Only Superman has a valid win condition (kill or containment) — Gojo cannot end the fight |
| Key awards | Points |
|---|---|
| Only Superman has a valid win condition (kill or containment) — Gojo cannot end the fight | +150 |
The largest awards, not a full ledger — bracket gap, attribute clash and counter points are listed in their own sections above.
Superman 530 · Gojo 0 — margin +530, graded decisive. Points accumulate from the checks above. The engine resolves the fight; the AI only narrates the result it reached.
Base Superman is not Superman's peak. Stronger versions: Cosmic Armour Superman.
Run that version yourself on WhoWinsAI →Pick any character, then choose their form from the variant picker.